#side Gunner 4 #author Warren March 1 2002, based on an old hardcoded side. #color c0f (Devon 20020409) Fixed for changes (removed focus, sensor cooldown) (Devon 20030716) Ignore shielded targets. (Devon 20040105) More reluctant to shoot nearby shielded targets. #type Gunner #color d00 #hardware processor 5 constructor 0.399 energy 40 0 solar-cells 0.4 armor 200 robot-sensor 20 5 grenades 50 20 50 #code #const scan-interval 70 do 1 constructor-type! energy max-energy 10 - < 0 constructor-max-rate ifev constructor-rate! time robot-sensor-time scan-interval + < grenades-cooldown or nif fire-robot-sensor sync robot-found if do robot-shield-fraction 1 robot-distance grenades-range / 0.5 * - > if robot-position robot-velocity robot-distance grenades-speed / 0.8 * vs* v+ position v- rect-to-polar fire-grenade done-shooting& jump then next-robot while-loop done-shooting: then else sync then forever #end